To tackle a mission you may want to go through the front door or you may want to walk around to the side, break down the wall and go in that way to sneak up on enemies. The lights from neon signs to the lights in a room or hologram dancer look bright, colorful, and beautiful making it a joy to explore all the levels.ĭestructible environments lead to a great amount of fun as you decide how to tackle any given mission. Due to Jydge being set a cyber-punk style world it needs a fair bit of glowing and neon work. The lighting is probably one of the best aspects of the game. User Interface looks great, stays uncluttered and gives all the valuable info you need. Enemies are well distinguished as it is easy to determine what are the enemies and civilians. Jydge has a good amount of detail in the art and level while still being simple and easy to read. Jydge’s graphics are clean, detailed, readable and vibrant. One cool thing Jydge does that most games don’t, is when a song starts to play the name of the song is posted for a couple seconds in the upper screen left hand side of the screen, and does not clutter the screen. The amount of music is also quite nice as there is a lot to go through. The music fits in well with the game, being all electric sounding makes it fit the cyber-punk tones that the game has. The guns, both yours and the enemies, have a distinct sound so you know when you’re in danger. The sound effects do a good job at giving you an understanding of what is going on If you want to try and trigger a mine so it won’t be in your way latter you will here a audible click noise before it explodes. ![]() The sound design of Jydge does an effective job of making you feel energetic and understand what is going on around you. I would recommend keeping one ear open for the game because the sound design of Jydge is worth hearing. Due to the lack of story you could put on a podcast and listen while you play. If you’re looking for a deep storyline, you will not find one here.The story is not the main selling point of the game, the main selling point is the gameplay. The game consists of four acts, each with a broadcast from Channel Neon. You are the Jydge, going on to kill and take out the Cobra gang along with other criminals. The plot of Jydge goes along as follows: a gang has grown too big thus, now has a tight grip on the city of Edenbyrg that the police start the Jydge initiative, this is where you come in. As the Jydge, you progress through the game killing criminals and destroying the place in a glorious hail of bullet hell and customizable fun. 10Tons took the rougelike style and spun it on it’s head to create a game that feels challenging, but rewarding by making the game based around tackling the missions the way you want too and how you want too. ![]() Jydge takes the fun of a top-down shooters and bumps it up, giving you eighteen different levels to tackle with three objectives in each and four difficulties totalling to twelve objectives a mission. Jydge was developed by 10Tons, the creators of Crimsonland, Tesla vs Cthulhu and Neon Chrome. there is another BYRD to be found as well already, but it's not as well hidden.Jydge is a top-down shooter with RPG customization elements. It's just so much other stuff to do :/īTW. We are still planning to do an update with at least one new mission in the future. When we do develop this BYRD thing further according to the MASTER PLAN, we will add a note to the change list. ![]() This all should lead to something, but this hasn't changed yet. Hey hey hey Gembine was made BEFORE 2048 so it makes it a proud Threes clone :pīut yeah, I get what you're sayin. and you can get ♥♥♥♥♥♥ if you think I'm playing that 2048 clone just to test something else out, ffs. There's a switch that does nothing, I can punch everything else in the whole area (which does nothing - thanks for that!) but the door stays closed cos I can't detonate the glowing things without killing myself anyway. ![]() You don't take any upgrades through with you, so that's nice and useless - is it just to see a glowing byrd in a room? Is it some reference I'm not getting, cos all I'm thinking is that I can't get that last bit of loot or see what the byrd does (I assume you just collect it) because I can't figure out how to open a fricking door. I can't move fast enough to escape explosions, and there's no weapons, I tried searching for an answer and no-one has it. Originally posted by zombiworkshop:Is there anything to do in there YET? Because it's got to the point where it's pissing me off.
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